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Stick rpg 2 best jobs
Stick rpg 2 best jobs











stick rpg 2 best jobs

  • Gatling Good: The minigun you get at the end of the government official career is called "The King.".
  • Gang of Hats: The Westside Gang, Eastside Mob and Sewer People use a color scheme (red, blue and green, respectively).
  • Some even wear face bandanas and/or sunglasses. They can be found all over your home neighborhood and are mostly hostile to the player.
  • Gangbangers: The red-clad Westsider Gang fills this role.
  • Expansion Pack: The Director's Cut unlocks the entirety of the fourth island for you to play around in (without it, only the outdoors is accessible).
  • Excuse Plot: Find three MacGuffins, deliver them to the professor and don't get killed by him.
  • Equipment Upgrade: Higher-level versions of sledgehammers and flamethrowers are obtained by giving the lower-level version alongside some other materials to an NPC ('Recon' Bob Yewlaiter for the former, Pyro Perry for the latter) to upgrade.
  • In a negative rare event that you can get as a cop, you waste your time pigging out instead of actually going on patrol.
  • Donut Mess with a Cop: The police department is located right next to the two local donut and coffee shops.
  • You can join them as a game developer if you so choose.
  • Creator Cameo: XGen Studios themselves appear in the game.
  • Cool, but Inefficient: The Ice Cream Tester and Kitten Exterminator professions require a whopping 900 and -900 karma to acquire, but each of them nets $10/$5 per shift, along with being the only two jobs to not have any promotions.
  • Chekhov's Gunman: Remember Tutorial Ted? You know, this guy who (even when you acted like a bastard) gave you money and a place to stay at the beginning? He's the guy who killed Ryan, the hardware store clerk.
  • In particular, the Chainsaw Club is dedicated to fights where chainsaws are the only weapon allowed.
  • Chainsaw Good: Chainsaws are available as weapons from the hardware store, and a 55cc Chainsaw is needed to become a Lumberjack (which rewards you with the 70cc Chainsaw).
  • The exception is the Benjamins Club, which requires you to spend $50000 on a Benjamins Club Card.
  • Cash Gate: In order to enter bars and the XXX DVD shop, you'll need to buy an ID card (either a real one from the police station for $175, or a fake one from Fake ID Dealer Rudy for $150).
  • from the convenience store also increases Charm by 2, which is much less cost-efficient, but does not put you to sleep and force you to wake up late the next day.
  • Booze-Based Buff: The main way to raise Charm is to go drinking at one of the bars.
  • stick rpg 2 best jobs

  • Better Than a Bare Bulb: Lots of lampshades can be spotted here and there.
  • Batter Up!: Two kinds of baseball bats can be bought and used in combat.
  • And then you change dimensions again and are forced to start with a hundred bucks and basement as a flat.
  • Bag of Spilling: The introduction reveals that the player character, after seven years, have managed to become the ruler of 2nd Dimension.
  • Author Avatar: The whole company who made this game appears.
  • Old Abandoned Warehouse and Brand New Abandoned Warehouse ( It Makes Sense in Context)

    stick rpg 2 best jobs

  • Abandoned Warehouse: Two of them, in fact.












  • Stick rpg 2 best jobs